![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/6326fc4b-ce41-46c3-9290-36123685456b_rw_3840.png?h=54b4c42a83634880ddd332f5600c5903)
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/829c28d2-9f8c-440b-925e-61078de4cbbb_rw_3840.png?h=aa8d00c3c9b44ee7b4d6377c2820a53d)
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/ed74edb6-3aef-488b-b972-33565b3b0fbe_rw_3840.png?h=8d4771b7eb5657bb10db5c57019de92c)
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/6aebccaa-5a74-4e80-8f2a-a783f3554a69_rw_3840.png?h=93ac0d8ddfe3544555e7c8e0dee1dd92)
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/0976858a-0bbb-48c5-8951-69dbb815b78b_rw_3840.png?h=33e826d797221980d4b8e457ec04fde5)
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/041fa4a5-90da-465e-8bc8-d9f0794dbd0f_rw_3840.png?h=8ca5d67f9cd8c542e306aae448acc2bd)
Variants
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/54d5c063-b27f-4fe2-8d33-ea7a80071c32_rw_3840.png?h=f30d1cac32739f2a3e878b8e424c2378)
Wireframe
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/b9a1c888-dd45-44fe-8df3-b3e221993c50_rw_3840.png?h=198e2ea06737b948e1432f0af6c378fc)
High Poly Angle 1
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/160618e2-c576-4f15-a7aa-eb95dea7ae26_rw_3840.png?h=85f1d4b732d4b09107e8cb58caf2a9e4)
High Poly Angle 2
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/04b0f2f3-c294-4978-a4ab-053f8308bbde_rw_3840.png?h=423ad14700c3aafb637d64835c4a9f3e)
High Poly Angle 3
![](https://cdn.myportfolio.com/1cec43a9-e748-4be5-9dd4-2cb88a6ca971/425fd6a9-5230-4394-897d-8da3cb5b0834_rw_3840.png?h=675b6dc131662917a957bb6de18fd45e)
Exploration
Here's my latest project the Snapburst Vandal! Inspired by the unique art style of Valorant, I decided to try something new and create a complete game-ready Vandal rifle as a 3D Concept art/Fan art completely from scratch. This was a challenging yet enjoyable experience for me since it was my first time exploring stylization in a project. I aimed to give it a stylized and plastic-like appearance, complete with small chipping in random areas for added character, while keeping it smooth and shiny. I went through few silhouette sketches to ensure it didn't resemble the original Valorant models. Also created multiple variations to experiment with diverse styles. Starting with 3DS Max, I crafted both low and high poly versions of it. Then, I moved on to the stylization phase, which I particularly enjoyed, especially during the texturing part in Substance Painter. Finally, I rendered the project in Marmoset Toolbag.
Variants
Wireframe
High Poly Angle 1
High Poly Angle 2
High Poly Angle 3
Exploration