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Variants
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Wireframe
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High Poly Angle 1
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High Poly Angle 2
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High Poly Angle 3
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Exploration
Here's my latest project the Snapburst Vandal! Inspired by the unique art style of Valorant, I decided to try something new and create a complete game-ready Vandal rifle as a 3D Concept art/Fan art completely from scratch. This was a challenging yet enjoyable experience for me since it was my first time exploring stylization in a project. I aimed to give it a stylized and plastic-like appearance, complete with small chipping in random areas for added character, while keeping it smooth and shiny. I went through few silhouette sketches to ensure it didn't resemble the original Valorant models. Also created multiple variations to experiment with diverse styles. Starting with 3DS Max, I crafted both low and high poly versions of it. Then, I moved on to the stylization phase, which I particularly enjoyed, especially during the texturing part in Substance Painter. Finally, I rendered the project in Marmoset Toolbag.
Variants
Wireframe
High Poly Angle 1
High Poly Angle 2
High Poly Angle 3
Exploration