








This game-ready Glock 19 model was fully made from scratch in Fusion 360. I went with a simplified shape language to give the gun a unique style while keeping the iconic Glock silhouette. I also used ZBrush’s Dynamesh and Decimation workflow for the high-poly, which helped achieve a very smooth result. In addition to the pistol, I also created a Holosun SCS optic directly inside Fusion 360.